Stranger Than Heaven's new combat system sounds pretty complicated, but looks absolutely amazing

The story
At this evening's (or morning's, depending on how you look at things) Xbox Presents, we got a very in-depth look at Ryu Ga Gotoku's upcoming title, Stranger Than Heaven . The game, which takes place in five different eras of modern Japanese history - that's 1915, 1929, 1943, 1951 and 1965 - will follow the lifelong friendship of a pair of protagonists and examine how that friendship holds up in th
From the source
Whilst there are plenty of elements that make this game stand apart from the studio's previous titles - whether that's the Like Dragon series, the Yakuza series, or the Judgement games - there's one headline difference here for anyone that's played RGG's titles in the past decade or so: the combat.
"The true star of combat this time around is that, for the first time, players control the left and right sides of our protagonist independently," explains RGG producer Hiroyuki Sakamoto during the presentation for the game. "By pressing the [right shoulder button] or [right trigger], players can launch attacks using the right side of their body - be it the right hand or right leg," he continues. "Naturally, pressing [left shoulder button] or [left trigger] will unleash attacks using the left side."
Who and what
Key names and topics in this story: Stranger Than Heaven.
Where to follow next
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